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Post by NiGHTCRAWLER on Mar 23, 2015 21:14:51 GMT
I've been putting some textures on all those brushes I made in TrenchBroom. The reason I'm using QuArk for texturing is that it does a nice and very fast job. When the texturing is completed, I will make it run in-game and add some lighting. I decided to cancel the third map for this project and just integrate it with this one. Here are some screenshots of the texturing job I did:
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